FaxModem1 wrote:They point out in the Battle of Yonkers that they did a LOT of that. The problem? Logistics. For every 100,000 of the things that they killed, a million more kept coming. Bomb them? Great, but they were unable to get enough munitions for resupply after the first wave. Run over them with tanks? Great, but they ran out of fuel, and stranded the tanks in the middle of a sea of zombies.
Snipers? Great, but they run out of ammo and are only going to serve as spotters until someone picked them up.
Another chapter in the book pointed out that the rest of the world was dealing with supply problems, and that was affecting the world economy. This affected the US as well. Yonkers was six months into the Great Panic, and was a desperation move to get the civvies to keep producing and not run for the hills because they would see on TV that the US military was taking care of it.
Problem was, military resources were already tapped in a hundred different directions trying to keep the peace and deal with local incursions. The fact that the so called vaccine was a placebo for the zombie virus didn't help matters.
I'm going to have to disagree here. The problem here is that Max Brooks - and for that matter, most authors of science fiction - have functionally no concept of just how lethal modern military kit is. Zombies may be able to stay 'alive' with only their brain tissue intact, but without functioning legs or muscles, they still can't walk - as Independent George notes above, it's a matter of physics, not of willpower.
So the problems with the Battle of Yonkers:
1) There's no reason for soldiers to rout who can be withdrawn in stages before they are overrun. Modern mechanized infantry could simply stage a fighting withdrawal down the highway if ammunition ran short. Defeat would require units refusing to fall back when overrun, which would require contrived stupidity.
2) The battle is inexplicably fought completely in opposition to US military doctrine, which emphasizes speed and maneuver over entrenchment and static defenses. The excuses are somehow that this is 'old cold war thinking' but that's simply not how the US military expected to fight conventional conflicts, even in the cold war. The tactics of the 'Battle of Yonkers' aren't circa 1985, they're c. 1916. They were obsolete by 1917, much less the present.
But the biggest, and I'll elaborate at length:
3) Modern Weapons are more lethal than this.
A single GBU-10 Paveway bomb can kill pretty much everything to a range of around 300m. Fuel-Air (or Thermobaric) bombs can do *much* better than that. Humans out of cover are likely to sustain massive injury even 800m from a GBU-10. If you have funneled an attack on to a highway, simply dropping one bomb every 10 minutes or so would be enough to completely shut down the attack route. Even if the zombies survive the blast, they're likely to be crippled and so easily disposed of by a static defense position, say, 2 or 3 miles down the road.
But that would actually be overkill - you don't even need bombs. The Battle of Yonkers works on Hollywood bullets which (to keep that Pg-13 rating) burst a single bloodpack and cause otherwise photogenic death. Real bullets, especially large caliber bullets from things like a vehicle mounted M2 (Ma-Deuce, mounted on many Humvees and (I think?) all Abrams tanks) can tear the body apart, and cause massive tissue damage even away from the primary wound because the high speed round sends damaging shockwaves of force through flesh. Again - 'zombies are already dead' is no defense - if the muscles are pulverized, or bruised beyond function, the body cannot move. Same goes for shattered bones, or severed nerves.
While smaller caliber service rifles (like the m16 or the m4 carbine) might be less damaging (note: 'less'), they're also going to have the advantage, against a large crowd of zombies, of putting bullets through multiple targets. 5.56x45mm (standard round for the m16 and m4) can go through a *lot* of body before stopping - I've seen tests with penetration of ~15 inches. And even a bodyshot will be a problem, even for a zombie, because that hit is doing to cause major tissue damage in surrounding muscle tissue, which you do, on the balance, need.
And that assumes some clever soul doesn't simply drive their tank into the crowd. An M1A2 tank is about 70 tons, and can get up to 45mph on the highway. It has an operational range of more than 250 miles, so it can drive up and down the highway for *hours* smashing everything in the way. There's an assumption that these tanks run out of fuel really quickly - tanks are massive gas hogs, but they have *huge* fuel tanks (~500gallons) to give them the necessary operational endurance. And unarmed zombies are simply incapable of actually damaging the vehicle in any way, *even if it is stranded* - they can't pull open the hatches and there's no other good way in. At best, they could pull off the treads and achieve a mobility kill, but even that would be damn hard (might be impossible).
And all of *that* ignores the most potent and effective killer of infantry in the open in modern warfare since 1914: artillery. Not fancy rocket artillery or air-power. Basic artillery using fragmenting shells. Artillery causes the overwhelming majority of casualties in the First World War (not machine guns), and for infantry out of cover (which is what zombies are) a battery of M777 155mm howitzers is murderously deadly. Effective range for anti-personnel rounds is ~15 miles. The howitzers would be, on the balance, far more deadly over an extended engagement than the MLRS mentioned at the battle.
And while I get that "oh, they were short on stuff and things were in use elsewhere" is part of the excuse, I think it's worth noting - this:
https://fas.org/man/dod-101/army/unit/toe/ is the standard equipment load for US divisions. Even a single airborne division (perhaps the 82 Airborne, out of Fort Bragg, NC?) has multiple artillery batteries, and piles and piles of conventional firepower. And that's an *airborne* division.
So, no. The Battle of Yonkers is silly. Infantry cannot advance effectively in the open against modern military firepower. Cover and concealment are required (see on this: S. Biddle, Military Power), which zombies do not use. Magic is required in order to explain zombies winning an engagement with a modern military under almost any possible circumstances, outside of circumstances where the virus is super-contagious.