The Horus Heresy: Inferno

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Dînadan
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The Horus Heresy: Inferno

Post by Dînadan »

I know we have a few GW fans here so I thought I'd start a thread on this topic. Forge World finally have the Prospero up for pre-order - anyone else stoked for this? And will you be starting a Thousand Sons or Custodes or Space Puppy army with the army lists it contains? Or do you have an army for one of the other Legions?
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Fixer
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Re: The Horus Heresy: Inferno

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I'm normally a Salamanders player but I still have my black undercoat Thousand Sons from the 3rd edition Codex: Astartes box releases.

Unfortunately until recently Chaos Marines codexes had the tradition: Black Legion will be boring, Slaanesh will have the most broken psychic power. Thousand sons will suck.
Loved the minis but the tabletop rules for them were consistently poor. They were only really playable if you made Terminator rubrics in 3.5
4th edition had an overpriced bolt of change as their alternative to a heavy weapon (which required wasting all that delicious AP3 fire at a tank to use)

With the recent Fenris book everything old is new again. Decent rules, weapons, demons and formations. An inferno bolt chaingun. Looking forward to getting the old minis out of foam and perhaps painting them up properly :)
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Dînadan
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Re: The Horus Heresy: Inferno

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Enjoyed the Wrath of Magnus book and it's gone some way to revitalising my drive for 40k, and the Heresy book from Forge World is going further. One of the things I was disappointed with WaM is the lack of Sorcerer drednoughts; fortunately the (pre)-Heresy list from Forge World has them.

Another thing I like about the HH list (going by the leaks/reviews from those who nabbed the book at the recent HH Weekender) is that every HQ choice can be upgraded to be a psyker, so you can have Sorcerer techmarines or Apothecaries for example. I especially like this as the fluff for the 40k era Sons army I'm doing had the two exalted Sorcerers be a techmarine and an apothecary (purely fluffwise as the 40k list doesn't have rules for those roles as Sorcerers; closest would be slapping the Scrolls of Magnus on a Warpsmith to be the techmarine one, but that's less than ideal as it doesn't really fit the fluff, plus there's no Warpsmith's in the WoM formations) and I'm currently converting them to look the part, so it means I can actually have them be a techmarine and apothecary for Heresy games (side note, I'm going to paint my army in the Heresy era colour scheme anyway, and my army fluff is that they're a group that's broken off and decided to keep their old heraldry rather than adopt the post-Heresy blue and gold; plan is to use the Rubricae minis as veteran squads in Heresy games and get the B@C and BoP minis to be the rank and file).



Also something for the conspiracy theorists; one of the leaks shows a page from the Inferno book which shows the Sons' coloursheme/heraldry from before the reunited with Magnus. Their embalm was an M and their colours bare a striking resemblance to the loyalist chapter Brotherhood of a Thousand (http://wh40k.lexicanum.com/wiki/Brother ... a_Thousand); looks like the Blood Magpies aren't the only chapter who may actually be a Sons' successor chapter ;)
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Fixer
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Re: The Horus Heresy: Inferno

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Dînadan wrote:Also something for the conspiracy theorists; one of the leaks shows a page from the Inferno book which shows the Sons' coloursheme/heraldry from before the reunited with Magnus. Their embalm was an M and their colours bare a striking resemblance to the loyalist chapter Brotherhood of a Thousand (http://wh40k.lexicanum.com/wiki/Brother ... a_Thousand); looks like the Blood Magpies aren't the only chapter who may actually be a Sons' successor chapter ;)
Of course the Blood Ravens might not be a true Thousand Sons successor. They could have just stolen their primarch, along with every other chapter relic ;)

Image

Makes sense with the Thousand Sons that the could be some loyalist factions out there though. Their entire fall was a tragedy which left Magnus no choice. A couple of Expeditionary fleets with some Thousand sons detachments may have seen what happened to their brothers with the whole "dust trapped inside a suite of armour for eternity thing" and decided screw that.

Just repaint our armor. Make sure the name sounds loyalist like Raven Angels, or Blood Guard.
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hammerofglass
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Re: The Horus Heresy: Inferno

Post by hammerofglass »

They didn't even repaint the armor. The Blood Ravens have the original color scheme with a new logo, it's the core Thousand Sons that changed.
One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars.
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Re: The Horus Heresy: Inferno

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Speaking of 40K. Robute Gulliman is back. I'm not sure how to feel about this. Especially with the way 40K has been evolving in the last few years.

His stat-line is impossibly good and he's cheaper than his 30K incarnation too. I'm not a fan of how much modern 40k involves dealing with "big" models.

On the other hand, the story could be interesting considering that someone that's worked towards an Imperium based on science and rationality now has to deal with an oppressive regime that worships him and his father as literal gods.
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Dînadan
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Re: The Horus Heresy: Inferno

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Regarding Guilliman, there's a leak of the WD for his release that says after awakening he meets Magnus. From what I remember it's rather vague about what happens although the implication is that they clash. If so that's a shame - would have been interesting if they'd allied and it revealed that Magnus is working on breaking away from Tzeentch after getting fed up of spending ten millennia being dicked with.
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Fixer
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Re: The Horus Heresy: Inferno

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Dînadan wrote:Regarding Guilliman, there's a leak of the WD for his release that says after awakening he meets Magnus. From what I remember it's rather vague about what happens although the implication is that they clash. If so that's a shame - would have been interesting if they'd allied and it revealed that Magnus is working on breaking away from Tzeentch after getting fed up of spending ten millennia being dicked with.
The whole daemonic invasion of the Fenris sector, billions of lost souls and ripping reality asunder to shunt the planet of sorcerers into the space Midgardia used to be might put a dampener on any brotherly catch-up time.
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Dînadan
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Re: The Horus Heresy: Inferno

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It didn't shunt it to Midgardia - it shunted it to Prospero. And you're assuming that Magnus wouldn't get there before he's told about it, there's ten millennia of history to catch up on before he gets to that bit ;p.

But yeah, good point, that might scupper things regarding fraternal reconciliation.
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Re: The Horus Heresy: Inferno

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Speaking of brothers. It does make you wonder if they'll be bringing any other Primarchs back in this new direction they're supposedly going in.

Chaos still has a ton around since 30k. Anyone not explicitly killed is active. Alpharius in the maybe pile.

Loyalist wise, Vulkan, Dorn, Jaghatai, Corax, Russ, The Lion. All possibilities for return.
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