I think writing autonomy needs to be reigned in and kept an eye on.
For numerous reasons. If you want to write your own unique stories. Go write them and try and get them published. Because trying to cram that unique story into an established setting can be highly disruptive.
Example: Kirk, Picard and all their crews are dead. Now Jake Awesomesauce has come to lead the new republic. Yes republic because federations are stupid. Lead the new republic to the future. And warp drive no longer functions so we use hyperdrives. . .
Why bother if you won't respect any of the setting? So autonomy needs to be constrained. Now with the MCU. You can't decide you want to go in a new direction in film like you can in a comic. As in you can't have Apocalypse kill Wolverine and Ironman in the opening minutes to bring us X-23 and Ironheart. Even if they are good and well done characters. People went to the movie to see Hugh Jackman and Morton Downey Jr.
Writing autonomy vs Worldbuilding
- BridgeConsoleMasher
- Overlord
- Posts: 11636
- Joined: Tue Aug 28, 2018 6:18 am
Re: Writing autonomy vs Worldbuilding
Hey, thank you. I felt I was overshooting my landing a bit with the nature of this thread for a while.Nealithi wrote: ↑Sun Aug 16, 2020 12:18 pm I think writing autonomy needs to be reigned in and kept an eye on.
For numerous reasons. If you want to write your own unique stories. Go write them and try and get them published. Because trying to cram that unique story into an established setting can be highly disruptive.
Example: Kirk, Picard and all their crews are dead. Now Jake Awesomesauce has come to lead the new republic. Yes republic because federations are stupid. Lead the new republic to the future. And warp drive no longer functions so we use hyperdrives. . .
Why bother if you won't respect any of the setting? So autonomy needs to be constrained. Now with the MCU. You can't decide you want to go in a new direction in film like you can in a comic. As in you can't have Apocalypse kill Wolverine and Ironman in the opening minutes to bring us X-23 and Ironheart. Even if they are good and well done characters. People went to the movie to see Hugh Jackman and Morton Downey Jr.
Do you have an opinion on a good movie universe, Star Trek included?
..What mirror universe?
-
- Captain
- Posts: 3741
- Joined: Thu Feb 28, 2019 2:22 pm
Re: Writing autonomy vs Worldbuilding
MCUBridgeConsoleMasher wrote: ↑Sun Aug 16, 2020 11:59 pmHey, thank you. I felt I was overshooting my landing a bit with the nature of this thread for a while.Nealithi wrote: ↑Sun Aug 16, 2020 12:18 pm I think writing autonomy needs to be reigned in and kept an eye on.
For numerous reasons. If you want to write your own unique stories. Go write them and try and get them published. Because trying to cram that unique story into an established setting can be highly disruptive.
Example: Kirk, Picard and all their crews are dead. Now Jake Awesomesauce has come to lead the new republic. Yes republic because federations are stupid. Lead the new republic to the future. And warp drive no longer functions so we use hyperdrives. . .
Why bother if you won't respect any of the setting? So autonomy needs to be constrained. Now with the MCU. You can't decide you want to go in a new direction in film like you can in a comic. As in you can't have Apocalypse kill Wolverine and Ironman in the opening minutes to bring us X-23 and Ironheart. Even if they are good and well done characters. People went to the movie to see Hugh Jackman and Morton Downey Jr.
Do you have an opinion on a good movie universe, Star Trek included?
- BridgeConsoleMasher
- Overlord
- Posts: 11636
- Joined: Tue Aug 28, 2018 6:18 am
Re: Writing autonomy vs Worldbuilding
To be honest, I'm not familiar with the Thor 1/2, and have not seen Ant Man 1. Come to think of it, wow, I've seen every other movie at this point.Thebestoftherest wrote: ↑Mon Aug 17, 2020 1:00 amMCUBridgeConsoleMasher wrote: ↑Sun Aug 16, 2020 11:59 pmHey, thank you. I felt I was overshooting my landing a bit with the nature of this thread for a while.Nealithi wrote: ↑Sun Aug 16, 2020 12:18 pm I think writing autonomy needs to be reigned in and kept an eye on.
For numerous reasons. If you want to write your own unique stories. Go write them and try and get them published. Because trying to cram that unique story into an established setting can be highly disruptive.
Example: Kirk, Picard and all their crews are dead. Now Jake Awesomesauce has come to lead the new republic. Yes republic because federations are stupid. Lead the new republic to the future. And warp drive no longer functions so we use hyperdrives. . .
Why bother if you won't respect any of the setting? So autonomy needs to be constrained. Now with the MCU. You can't decide you want to go in a new direction in film like you can in a comic. As in you can't have Apocalypse kill Wolverine and Ironman in the opening minutes to bring us X-23 and Ironheart. Even if they are good and well done characters. People went to the movie to see Hugh Jackman and Morton Downey Jr.
Do you have an opinion on a good movie universe, Star Trek included?
For some reason I'm not too taken by its connective tissue, but I do admit that it's been a fun ride in each movie. I really don't think Thanos had that big of a buildup, but I'll have to see GotG again as I've only seen it once and on a plane.
..What mirror universe?
Re: Writing autonomy vs Worldbuilding
The issue on any series is some will hit better than others. But ranking on series. I like my Star Wars setting. I like my TOS era Trek movies. Some more than others. The one series I felt was more consistent was MCU however. Not all of it grabbed me. I wasn't sold on the Mandarin or AIM in the third Iron Man movie. But the PTSD Tony was going through made it important. In different ways I enjoyed all the movies I saw for MCU. Sadly I have not seen the Antman movies. But I intend to.BridgeConsoleMasher wrote: ↑Sun Aug 16, 2020 11:59 pmHey, thank you. I felt I was overshooting my landing a bit with the nature of this thread for a while.Nealithi wrote: ↑Sun Aug 16, 2020 12:18 pm I think writing autonomy needs to be reigned in and kept an eye on.
For numerous reasons. If you want to write your own unique stories. Go write them and try and get them published. Because trying to cram that unique story into an established setting can be highly disruptive.
Example: Kirk, Picard and all their crews are dead. Now Jake Awesomesauce has come to lead the new republic. Yes republic because federations are stupid. Lead the new republic to the future. And warp drive no longer functions so we use hyperdrives. . .
Why bother if you won't respect any of the setting? So autonomy needs to be constrained. Now with the MCU. You can't decide you want to go in a new direction in film like you can in a comic. As in you can't have Apocalypse kill Wolverine and Ironman in the opening minutes to bring us X-23 and Ironheart. Even if they are good and well done characters. People went to the movie to see Hugh Jackman and Morton Downey Jr.
Do you have an opinion on a good movie universe, Star Trek included?
Re: Writing autonomy vs Worldbuilding
"A foolish consistency is the hobgoblin of little minds" - Ralph Waldo Emerson
Odd to see so much respect for inter-narrative consistency over telling good stories on a site that's primarily a Star Trek site. Star Trek rarely gave two figs for inter-narrative consistency over telling a good story. Is Measure of a Man truly consistent with how Star Trek has done trials in any other setting, how Starfleet generally has been shown to behave, or practically anything? No. Is it a good story? Yes. Did The City on the Edge of Forever introduce an incredibly troubling technology so far in advance of what the Federation's science should have been able to accomplish that it was like handing cavemen nuclear weapons? Yes. Was it a good story? Fuck yes. Was Best of Both Worlds consistent with the first appearance of the Borg? Hell no. The Borg were their own species in the first episode, there were even Borg infants the Borg were raising to be adult Borg. But man, assimilation is such a better story, isn't it? Imperialism so great it takes not just your culture and autonomy, but your mind and body along with it. Much better story than "scary robot people" (even if it was blatantly borrowed from the Cybermen).
I think you should use the story elements appropriately - a Star Trek tale should have the Federation (in some capacity), the established races, the general narrative conceits of Warp Drives and Phasers, and the moral tone that optimism is a positive value and that people can be better than their base instincts. Establish character's personalities and use them. Don't hand characters the idiot ball or have them develop sudden competence to make your plot work. But you can riff on it a little. I don't need to have tricorders if you don't want your story to have tricorders. A good story doesn't need that (and many of the best Star Trek episodes will forget tricorders exist many times). If you want to introduce something fantastic or unlikely, a Dyson Sphere that has no plans to be incorporated elsewhere (despite it being the greatest, most powerful artifact conceivable - outside of the Guardian of Forever, of course) then do it. Tell a great fucking story.
Odd to see so much respect for inter-narrative consistency over telling good stories on a site that's primarily a Star Trek site. Star Trek rarely gave two figs for inter-narrative consistency over telling a good story. Is Measure of a Man truly consistent with how Star Trek has done trials in any other setting, how Starfleet generally has been shown to behave, or practically anything? No. Is it a good story? Yes. Did The City on the Edge of Forever introduce an incredibly troubling technology so far in advance of what the Federation's science should have been able to accomplish that it was like handing cavemen nuclear weapons? Yes. Was it a good story? Fuck yes. Was Best of Both Worlds consistent with the first appearance of the Borg? Hell no. The Borg were their own species in the first episode, there were even Borg infants the Borg were raising to be adult Borg. But man, assimilation is such a better story, isn't it? Imperialism so great it takes not just your culture and autonomy, but your mind and body along with it. Much better story than "scary robot people" (even if it was blatantly borrowed from the Cybermen).
I think you should use the story elements appropriately - a Star Trek tale should have the Federation (in some capacity), the established races, the general narrative conceits of Warp Drives and Phasers, and the moral tone that optimism is a positive value and that people can be better than their base instincts. Establish character's personalities and use them. Don't hand characters the idiot ball or have them develop sudden competence to make your plot work. But you can riff on it a little. I don't need to have tricorders if you don't want your story to have tricorders. A good story doesn't need that (and many of the best Star Trek episodes will forget tricorders exist many times). If you want to introduce something fantastic or unlikely, a Dyson Sphere that has no plans to be incorporated elsewhere (despite it being the greatest, most powerful artifact conceivable - outside of the Guardian of Forever, of course) then do it. Tell a great fucking story.
Knowledge-Based Education – We oppose the teaching of Higher Order Thinking Skills (HOTS) (values clarification), critical thinking skills and similar programs
- Republican Party Platform
- Republican Party Platform
- BridgeConsoleMasher
- Overlord
- Posts: 11636
- Joined: Tue Aug 28, 2018 6:18 am
Re: Writing autonomy vs Worldbuilding
Brah I made a whole thread on that shit just for Star Trek.
..What mirror universe?