Riedquat wrote: ↑Mon May 30, 2022 8:38 pm
Makeitstop wrote: ↑Mon May 30, 2022 5:38 pm
Of course, the fact that the holodeck even needs safety protocols is ridiculous. I mean, do we really need to program adversaries in simulations to try to actually want to hurt and kill you, with weapons that actually will unless the holodeck pulls its punches at the last second? Why? Wouldn't it make more sense to program the NPCs to be actors playing the part perfectly but without the actual intent to harm?
I'm not sure if it would, at least to a point. There are shades of grey involved at any rate. Could you have a meaningful boxing match on the holodeck without getting hurt? That's not the same as having no safety measures in place either though (a boxing match not being the same as someone shooting you, and whatever measures it's got shouldn't let a heavyweight hologram punch at full force a five year old who's snuck in).
Fair point. Although I would think that a boxing program would be designed to simulate an opponent that doesn't actually want to injure or kill. The NPC should have enough restraint to avoid inflicting serious injury without the need for an external mechanism to nerf a would-be debilitating blow at the last second. And even if the holodeck controls and safeties are offline, that opponent should be willing to listen when someone says time out.
The way most holodeck episodes are written, any kid could walk in and access their dad's boxing program, and as soon as the safeties turn off because someone sneezed in a Jeffries tube on the other side of the ship, their opponent would break every bone in the poor kid's body while ignoring the ref because he's supposed to be the bad guy boxer you love to hate.
And even ignoring something like boxing, there is probably good reason to be able to have seemingly realistic combat and martial arts experiences which necessarily involve the kinds of forces that can cause at least some injury. Though once again, even a program designed for realistic combat training should be set up in such a way that the opponent isn't
actually trying to kill anyone, just trying to teach someone how to fight and protect themselves when faced with danger outside the holodeck.
And even those programs should require some level of access and acknowledgement of the danger from anyone who is using them. And yes, on top of everything else, they should have safety protocols as a redundancy. They shouldn't
need them, but they should be there just in case. And they should not be something that is easily switched off.
Look at it this way, if you were a parent with access to a holodeck, would you ever bring your kid into a program like the one in a fistful of datas? A program where there are characters that are absolutely ready to assault, kidnap, and murder your child? Even without the track record of failure we see in the show, I'd be extremely reluctant to trust my child's life to it. Especially when there is no good reason to not have the NPCs in every program (be they fictional characters, competitors, instructors, or sex toys) play the role of someone who exists to serve, and who prioritizes the safety, well being, and entertainment or education of the user.