Re: Sfdebris fallout 3
Posted: Sun Feb 28, 2021 2:02 pm
Yeah I gope under Microsoft it can get management.
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Meh. I maintain that videogames that become too realistic are no longer fun. My favourite example of all time is GTA San Andreas. Yes, I accept that human beings need to eat and that eating burgers will make me fat - I don't want that emulated in my game. Its needless busywork. Its why GTA games do not require you to fuel up your car (yet).Rocketboy1313 wrote: ↑Sat Feb 27, 2021 8:35 pmI found it weirdly frustrating how shitty the world was in Fallout 4.Thebestoftherest wrote: ↑Sat Feb 27, 2021 7:22 pm You would think im fallout 4 they could clean up the trash debris so you don't have to worry about an infestation or a mole rat digging a tunnel and being able hide it
After 200 years I would think that the survivors would have picked up the loose debris if for no other reason than to fight off the boredom. There is nothing else to do, gather trash and sort it, melt it down, use it to make planters... SOMETHING!
It is really telling that the most verdant and, biologically, lively time and place in all of Fallout has been Fallout 76's West Virginia. And it has all the big factions there already, including the Brotherhood of Steel.Beastro wrote: ↑Sun Feb 28, 2021 4:35 am Bethesda (Or rather, Todd) prefers to produce the image of Fallout rather than what it is. They think Fallout is post-apoc ruin, super mutants, dark humour, graphic body dismemberment, etc. That the world was built by Black Isle to be a living developing one despite the oddities was lost on them.
They are shallow thinkers when it comes to Fallout, which is sad because of the depth to the world building in TES (which is, yet again, undermined by Todd). What makes TES work was nuanced fantasy of a sort (Think Daggerfall's intrigue) and the weird metagaming world building like CHIM, not Fus Ro Dah lulz fun shit.
Fallout 76 had all the building blocks to be a great game. It only had two major issues: The fanbase wanted Fallout 5 and Todd doesn't seem to understand that you only ever get one first impression in life. Many fans did not wait for the game to be fixed and why should they?TulipQulqu wrote: ↑Mon Mar 01, 2021 5:54 amIt is really telling that the most verdant and, biologically, lively time and place in all of Fallout has been Fallout 76's West Virginia. And it has all the big factions there already, including the Brotherhood of Steel.Beastro wrote: ↑Sun Feb 28, 2021 4:35 am Bethesda (Or rather, Todd) prefers to produce the image of Fallout rather than what it is. They think Fallout is post-apoc ruin, super mutants, dark humour, graphic body dismemberment, etc. That the world was built by Black Isle to be a living developing one despite the oddities was lost on them.
They are shallow thinkers when it comes to Fallout, which is sad because of the depth to the world building in TES (which is, yet again, undermined by Todd). What makes TES work was nuanced fantasy of a sort (Think Daggerfall's intrigue) and the weird metagaming world building like CHIM, not Fus Ro Dah lulz fun shit.
The amount of revitalization seen in Fallout 2 would have the world being basically normal by the time of Fallout 3 and Fallout 4. The institute of Fallout 4 should be part of the normal society there, not some tiny underground. New Vegas has the Followers of the Apocalypse being able to cybernetically enhance the Courier, showing the level of technological recovery the west coast has, with the history of the Chosen One also being able to get combat implants in Fallout 2.
TES has a proper history, but Fallout has no concept of time in the Bethesda works.
They shouldn't there was no reason other than pure greed yo release it broken. Hopefully with the death of anthem people will gove games time to grow and not say we will fix it later. Because people got better choices why should I wait for your game to get better when there is dozens of games that are good now.clearspira wrote: ↑Mon Mar 01, 2021 7:33 amFallout 76 had all the building blocks to be a great game. It only had two major issues: The fanbase wanted Fallout 5 and Todd doesn't seem to understand that you only ever get one first impression in life. Many fans did not wait for the game to be fixed and why should they?TulipQulqu wrote: ↑Mon Mar 01, 2021 5:54 amIt is really telling that the most verdant and, biologically, lively time and place in all of Fallout has been Fallout 76's West Virginia. And it has all the big factions there already, including the Brotherhood of Steel.Beastro wrote: ↑Sun Feb 28, 2021 4:35 am Bethesda (Or rather, Todd) prefers to produce the image of Fallout rather than what it is. They think Fallout is post-apoc ruin, super mutants, dark humour, graphic body dismemberment, etc. That the world was built by Black Isle to be a living developing one despite the oddities was lost on them.
They are shallow thinkers when it comes to Fallout, which is sad because of the depth to the world building in TES (which is, yet again, undermined by Todd). What makes TES work was nuanced fantasy of a sort (Think Daggerfall's intrigue) and the weird metagaming world building like CHIM, not Fus Ro Dah lulz fun shit.
The amount of revitalization seen in Fallout 2 would have the world being basically normal by the time of Fallout 3 and Fallout 4. The institute of Fallout 4 should be part of the normal society there, not some tiny underground. New Vegas has the Followers of the Apocalypse being able to cybernetically enhance the Courier, showing the level of technological recovery the west coast has, with the history of the Chosen One also being able to get combat implants in Fallout 2.
TES has a proper history, but Fallout has no concept of time in the Bethesda works.
Fallout 76 is the Fallout 5 people should have expected based on the trajectory of things from Fallout 3 to Fallout 4. Less dialog importance, more focus on combat, less focus on NPCs and sidequests, more focus on looting, etc.clearspira wrote: ↑Mon Mar 01, 2021 7:33 am Fallout 76 had all the building blocks to be a great game. It only had two major issues: The fanbase wanted Fallout 5 and Todd doesn't seem to understand that you only ever get one first impression in life. Many fans did not wait for the game to be fixed and why should they?
There are limits in both directions. The best games (personally speaking) manage to be as realistic as possible whilst still being fun. More realisim is a plus, it doesn't always have to work in opposition to fun, but it's not always easy (and possibly impossible at some point).clearspira wrote: ↑Sun Feb 28, 2021 6:57 pm
Meh. I maintain that videogames that become too realistic are no longer fun.
Yes, and I enjoyed it too, although it could've used some refinement. But I don't think that the two are mutually exclusive. You can still have a largely wrecked and dangerous and depopulated world with meaningful islands of civilisation, where people aren't still living and working with 200 year old skeletons lying on the seats.Point is that searching these ruins for junk to build up your settlement was the best part of Fallout 4 as it made exploration always rewarding - something that was often missing from previous Fallout games.
Bethesda Fallout has a bit of dumb where "raiders" are usually some kind of undifferentiated mass of evil people who deserve to die.Independent George wrote: ↑Mon Mar 01, 2021 6:48 pm I can think of twological reasons why the East coast would end up so much worse than the West: (1) more bombs were dropped there in order to target the government/military infrastructure, and (2) it's much more densely populated than the rest of the country, so even amongst the survivors, the raider warfare was much more intense and of a greater scale afterwards.
I didn't play 4 so I don't know if any of this was offered as an explanation, but I'm not bothered by 3 being so desolate in and of itself; I can fill in my own canon as to why. It's more that what remains makes no sense to me - why does a mercenary company exist if there is no economy or organized settlements? For that matter, how the heck does Tenpenny Tower work - what does wealth even mean in this context? The Capital Waste exists mostly to give you lots of things to blow up, loot, and sell, without any underlying logic or emotional connection to the world.