Re: SW The Old Republic: Sith Inquisitor
Posted: Sun Nov 18, 2018 7:09 am
The option where you just Force Persuade the Veil to join your cult is also funny.
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Yeah, come to think of it, I didn't even remember Thanaton was the big villain for this until watching this review series. I mean, I think I remember that he was involved in the story (there was a brief mention of him during Rex-Dart's video when he's on Corellia) but I didn't remember fighting him. Zash was memorable, but I also still knew she wasn't the final boss of the story campaign. The Warrior's endgame nemesis combines partial aspects of both Darths into a single character but still stood out.Fixer wrote: ↑Sat Nov 17, 2018 9:09 amWhere I feel it falls down is the villain. Thanaton isn't particularly memorable. Maybe it's because he doesn't interact with you that much, or he sounds almost exactly like my old Geography teacher but when he's finally defeated it doesn't feel like some kind of epic revenge has been settled. It felt like Random Authority Figure B has been removed from obstructing you.
There's actually another option, I tried to find it in another youtube vid and I can see it where it says Persuade/Shock/Kill. However nobody chooses that shock option.SabreMau wrote: ↑Sat Nov 17, 2018 10:54 pm
I think this is that dialogue option, though I haven't played it myself in enough years that I'm not entirely sure.
youtu.be/hUd8cmDecIs
I've always said that it felt like in every story Act 1 was done by one, extremely talented writing team, and Acts 2 and 3 by the B-Squad. The exception to this was the Sith Warrior, whose tale is the only one that felt to me like one cohesive story from beginning to end. The main villain is someone you meet and interact with in Act 1 and everything that happens there is paid off down the road. Also helping is that he also manages to deliver some of the most consistently well-written lines in the game, making him probably the most memorable antagonist in the game.SabreMau wrote: ↑Sun Nov 18, 2018 10:45 amYeah, come to think of it, I didn't even remember Thanaton was the big villain for this until watching this review series. I mean, I think I remember that he was involved in the story (there was a brief mention of him during Rex-Dart's video when he's on Corellia) but I didn't remember fighting him. Zash was memorable, but I also still knew she wasn't the final boss of the story campaign. The Warrior's endgame nemesis combines partial aspects of both Darths into a single character but still stood out.Fixer wrote: ↑Sat Nov 17, 2018 9:09 amWhere I feel it falls down is the villain. Thanaton isn't particularly memorable. Maybe it's because he doesn't interact with you that much, or he sounds almost exactly like my old Geography teacher but when he's finally defeated it doesn't feel like some kind of epic revenge has been settled. It felt like Random Authority Figure B has been removed from obstructing you.
The only one where I thought act 1 was distinctly better was the Trooper, where the second half is just a disconnected series of missions with no real plot beyond getting ready for Corellia. The Consular, on the other hand, has a first act that's downright painful to get through but an excellent second half. The other six I liked both.Zefram Mann wrote: ↑Tue Nov 20, 2018 2:51 am
I've always said that it felt like in every story Act 1 was done by one, extremely talented writing team, and Acts 2 and 3 by the B-Squad. The exception to this was the Sith Warrior, whose tale is the only one that felt to me like one cohesive story from beginning to end. The main villain is someone you meet and interact with in Act 1 and everything that happens there is paid off down the road. Also helping is that he also manages to deliver some of the most consistently well-written lines in the game, making him probably the most memorable antagonist in the game.
Haven't played the game, but from this review it looked more like there was no Act 3 for the Inquisitor- the problem with Thanaton is that he felt like an Act 2 villain, with Zash as the Act 1 villain.Zefram Mann wrote: ↑Tue Nov 20, 2018 2:51 amI've always said that it felt like in every story Act 1 was done by one, extremely talented writing team, and Acts 2 and 3 by the B-Squad. The exception to this was the Sith Warrior, whose tale is the only one that felt to me like one cohesive story from beginning to end. The main villain is someone you meet and interact with in Act 1 and everything that happens there is paid off down the road. Also helping is that he also manages to deliver some of the most consistently well-written lines in the game, making him probably the most memorable antagonist in the game.SabreMau wrote: ↑Sun Nov 18, 2018 10:45 amYeah, come to think of it, I didn't even remember Thanaton was the big villain for this until watching this review series. I mean, I think I remember that he was involved in the story (there was a brief mention of him during Rex-Dart's video when he's on Corellia) but I didn't remember fighting him. Zash was memorable, but I also still knew she wasn't the final boss of the story campaign. The Warrior's endgame nemesis combines partial aspects of both Darths into a single character but still stood out.Fixer wrote: ↑Sat Nov 17, 2018 9:09 amWhere I feel it falls down is the villain. Thanaton isn't particularly memorable. Maybe it's because he doesn't interact with you that much, or he sounds almost exactly like my old Geography teacher but when he's finally defeated it doesn't feel like some kind of epic revenge has been settled. It felt like Random Authority Figure B has been removed from obstructing you.
(yes, months old, but thought I'd respond anyway)Independent George wrote: ↑Tue Aug 21, 2018 4:05 am Here's the question I've had since KOTOR 1:
Is the dark side an external force that imposes its will upon the Sith? Or is it a moral choice made by people who choose the dark side? If it's the latter, why do so many Jedi go full Evil Overlord the second they stray the slightest bit from the Jedi path?
There's is absolutely nothing in the Sith code that says you have to be an omnicidal maniac - or that embracing your emotions should lead you to abandon your empathy. In fact, the latter should probably lead to the opposite. So why then should feeling strong emotions inevitably lead to falling to the dark side? The way it plays out seems more consistent with the dark side being an external entity that either corrupts or breaks people to its will.
It'd be one thing if it followed the French Revolution model, where a desire to promote equality gradually leads to murdering everyone in the way of progress. Except... that actually seems more in line with being an extreme interpretation of Jedi philosophy, where you reject all emotion in favor purity of thought. At that point, it is merely practical to prune society of all the dangerous elements that threaten your utopia of justice and peace.
Counter-point: Mace Windu.Jonathan101 wrote: ↑Sun Dec 09, 2018 12:22 amBasically, the Jedi treat the Dark Side as the One Ring- it doesn't matter why you start using it, or whatever idealistic goals or rationalisations you use to justify accessing it, it WILL twist and corrupt you and pervert every positive goal you are trying to achieve.
Counter-Counter point- Mace Windu.Madner Kami wrote: ↑Sun Dec 09, 2018 12:52 amCounter-point: Mace Windu.Jonathan101 wrote: ↑Sun Dec 09, 2018 12:22 amBasically, the Jedi treat the Dark Side as the One Ring- it doesn't matter why you start using it, or whatever idealistic goals or rationalisations you use to justify accessing it, it WILL twist and corrupt you and pervert every positive goal you are trying to achieve.