My favorite to Least Favorite BioWare games.
Dragon Age: Inquisition
I know that a lot of fans have a number of issues with this game and that's fine but personally I LOVE DAI. I love the characters, I love the world, I love all the romance options, I love the love the missions and I love the story. And in my honest opinion, I think that Solas is the best villain in the BioWare canon as I find him to be more, for lack of a better word, human and relatable unlike the Reapers or Saren, (though they are great villains to) and I love all the hints and clues hidden throughout the game that hint at his true identity making it, in my humble opinion, one of the best twists in video game history.
Again I get that a lot of fans don't like this game and I do admit that the game does have its issues, like the maps unrelated to the main story have a lot of plot and side quests but no story making those areas feel more like padding, but I personally think the Pros outweigh the Cons. And my God that sound track and those visuals Mmmm! Easily one of the best music scores of ANY series of all time. Up there with Star Wars, Lord of the Rings, Avatar: The Legend of Aang/Korra, Batman: The Animated Series and The Legend of Zelda.
As of the time of this post I've begun my I've lost count of how many times I have played this game playthrough and thanks to this game I am now a huge fan of the Dragon Age games and look forward to DA4.
Mass Effect 2
The Game that got me hooked on a series, (insert groans due to bad pun here) after watching Chuck's review of the game. The opening is awesome, the characters are memorable, the loyalty missions are a work of genius, the combat is fun and the Suicide Mission is one of the best final levels in video game history. I don't like all the characters, and a lot of your choices from ME1 seem to be rather inconsequential and I think that killing Shepard and bringing her/him back to life was a bit head tilting but just like DAI the pros more then make up for the games missteps, (though I would move this game up to #1 if I could romance Tali as Femshep)
Dragon Age: Origins
Pretty much everything Chuck said in his review of the game are my thoughts as well so go and watch that review for more and the only thing that I would add is that I wish the game was less brown and the combat went on a bit to long for my taste. Final Battle is awesome, the characters a among the best in BioWare and I do love just how much control you have over the games story. The ending of DAO is pretty much what the ending of ME3 SHOULD have been (no offense to people who like the ending of ME3) as it builds on the choices you have made throughout the game along with its epilogue is a game I will keep close to my heart as the "See?! That's How You End a RPG!"
Mass Effect 1
I think this is BioWare's most straight forward game in terms of story structure. Out of all the BioWare games I have played ME1 doesn't have much in the way doing things differently. Which isn't a criticisms Star Wars: A New Hope is also fairly straight forward as it sticks to a old fashion formula, the heroes journey which is pretty much the journey that Shepard is on in ME1. And that is executed very well and has a small yet memorable cast of characters and two of the best villains in the series. However, what drags it down, for me at least, is the combat and the levels structure. Aside from Virmire, which is one of my favorite missions in the original Trilogy, all the levels are rather straight forward go from Point A to Point B and kill everything that enters your line of sight. Also aside from the Ilos the music didn't really capture me the way that DAI's music does. Still a great game and a good starting point for the series.
Mass Effect 3
Okay I'm going to get this out of the way right now I HATE THAT LITTLE BLUE TROLL!!! That Little Blue Troll is the bane of this series, it is badly written goes against everything we've learn about the Reapers and makes replaying the series a chore at best, insulting at worst. Not to mention that EVEN IN THE EXTENDED CUT Shepard Never questions what this thing is, why it looks like some random kid that we NEVER learn the name of or how it is capable of doing what it can! There are also a number of minor things that bug me about this game, its attempts to make us care about the aforementioned kid with no name who appears in the post credits scene of the game, EVEN IF YOU WENT WITH THE REFUSAL ENDING! (Was he's one of the executives kids or something!!!) Some of the worst characters in the BioWare canon like Kai Lang, The aforementioned kid and The Little Blue Troll and why was Jessica Chobot in this game? Also not a big fan with the overly simplified Dialogue Wheel and how little control you have over Shepard but that was due to EA rushing them so I'm willing to give them some leeway on that at least.
However, ME3 has some of the best characters moments in the ME series, the best combat of the original game, great visuals, some great music, (not as good as DAI IMHO but still pretty damn good) and the REAL finally of the series, the Citadel DLC, is one of the greatest endings of all time, reminding me why I came to love this series and making me want to replay the series so long as I stopped playing the main campaign after Sanctuary and just played the last three story DLC's and filled in the rest with my imagination (Tzofi Shepard's fleet, combined with Leviathan's possessed Reapers, managed to destroy the Reapers and Cerberus and Tali and Shepard finally admitted their feelings for each other and retired to Rannoch).
Dragon Age II
For me, as I know that a lot of fans really love this game, I personally didn't care for this one. The Combat got repetitive, the game was way to dark with no real chance to breath and everyone was way to over the top. Its similar problem I had with the DCEU movies until Wonder Woman, everything is about these big moments with no time to process any of it, (another reason I love DAI so much was that it gave you time to just live in this world like the Citadel DLC in ME3 did) until the DLC Mark of the Assassin was released which had a much better pace and game structure. I really grew to hate Kirkwall after awhile due to the fact I kept going through the same three or four dungeons and given how most of the people were there it made me pine for the time I spent in Orzammar because at least there were different rooms and some people I crew to care about outside of my own team.
Still I the game is very memorable and has a number of characters I grew to care about even if I felt most of them were a bit shallow, for me at least. And because of that I did want to see these characters make it threw this and that scene where you Hawke loses her mother actually got me and my family more then just a little chocked up.
And given that this led to my personal favorite game in the BioWare canon and is the one that made the middle option snarky and fun rather then boring and bland I can see myself replaying this game again, just not any time soon.
Mass Effect: Andromeda
In my opinion, the worst overall game BioWare has ever made as, again IMO, it seems to do EVERYTHING wrong. The jokes are okay, the characters are so forgettable, (I have been trying to remember the name of the Krogan Squad Mate for the past two days and I am still drawing up a blank). The story is sub-par at best, boring at worse and the Kett are just so uninteresting. The Twist that they are genetically modified Angarin is so obvious I called it the moment I saw the concept art. And the game has, hands down, the WORST Dialogue Wheel in BioWare history. DAI has, in my opinion, the overall best DW as it gives you so much control over the Inquisitor to the point that I have played not only as a Paragon, Neutral and Renegade but also as a Manipulative Basted/Bitch (like Richard III) and as a Jerk with a Heart of Gold (like Dr. Cox).
But in MEA, you have two options in pretty much every conversation and the "Tone" options are all so bland. In DAI you had up to seven tone options and all fitting of the situations you would need them and all were vastly different from each other, Anger, Fear, Confusion, Surprised, Sad, Stoic and Pleased along with a number of special options that would pop up depending on your class, race or what you bought at the war table. MEA? At most you get four tone choices except after a while you learn that they're all the same tone just spelled differently, Emotional, Logical, Casual and Professional have no real difference during conversations so you're left wondering why BioWare even bothered with the DW if they weren't even going to try to proved the illusion of Free Will. They tried to pass if off as going in a new direction by removing the Paragon/Renegade System and replacing it with a Agree/Disagree system only that you are given no real chance to be a jerk to ANYONE even characters your suppose to hate.
And what's worse is the game is just so lazy in every department except combat and the design of the planets. But even then they come off as lazy when compared to DAI in which the areas were loaded with stuff to find and had some truly beautiful maps that felt like they were real and the side quests weren't all just combat related. In MEA you have, at best, three to four kinds of side quests and they ALL invovle combat in one way or another.
The music is okay but coming off the heels of DAI and the original ME trilogy its just okay, nothing stands out to me except for Ghost Rider in the Sky and that only appeared in the Announcement Trailer. Also the puzzles to open the vaults were just so tedious and felt like they were attempting to copy those amazing astrarium which had amazing music, wonderful sound effects and gave showed you what you are trying to make. The puzzles in MEA? You get ambient noise, annoying sounds that happen EVERY TIME YOU MESS THE PUZZLE UP! And you are not given any clear clue on how to solve these puzzles, at least I didn't get any clues on how to solve these puzzles.
The worst part about the game, however, is that its not really that bad, its just sorta dull. After finishing it I couldn't really remember anything about it and what's worse, is that I didn't care. While I have my issues with ME3 and DAII they are least got me invested, I still wanted to go through everyone's person quests and to see the game through to the end. But with MEA, I had no interest in the characters or the plot and I have no interest in replaying it anytime soon.
Argh, sorry for going on like that I just wanted to get that out of my system. But yeah, those are all the BioWare games I have ever played and the order I like them in. I hope that Anthem is able to get BioWare out of the jam that MEA put it in and I hope that DA4 is every bit as good as DAI while fixing the few issues I had with the game. More stories in the areas like what we got in the Jaws of Hakkon and not selling the ending as DLC. Yeah I may love DAI but even I think that was a bit BS.