TNG - The Big Goodbye

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CrypticMirror
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Re: TNG - The Big Goodbye

Post by CrypticMirror »

How many Holodeck gone wrong stories are there in TNG? There is this, the Moriarty one, Worf's holodeck western, and I can only other think of that one where the holodeck turns into a train. That is four, maybe five if we count the second Moriarty one which is a bit iffy to my mind. And that is over seven years of constant use, I've scalded myself more often with my kettle over a single year and that is without running the kettle 24/7.
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Re: TNG - The Big Goodbye

Post by Jonathan101 »

Isn't Chuck a former History teacher who now specialises in fiction?

Or am I misremembering his former occupation?
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Deledrius
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Re: TNG - The Big Goodbye

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pilight wrote: Sun Aug 01, 2021 8:45 pm Holodeck malfunctions are more common on Voyager than TNG, which sort of flies in the face of the idea that the tech improved. DS9 only had one (two if you count "Badda-Bing, Badda-Bang", which was only dangerous to Vic Fontaine).

Tells you everything you need to know about the competence of the Voyager crew, really.

They're worse than a poorly-maintained entertainment suite run by a bartender who loves nothing more than cutting corners, and worse than the ship that was still using the tech when it was basically a prototype.
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Re: TNG - The Big Goodbye

Post by MerelyAFan »

Deledrius wrote: Mon Aug 02, 2021 12:00 am
pilight wrote: Sun Aug 01, 2021 8:45 pm Holodeck malfunctions are more common on Voyager than TNG, which sort of flies in the face of the idea that the tech improved. DS9 only had one (two if you count "Badda-Bing, Badda-Bang", which was only dangerous to Vic Fontaine).
Tells you everything you need to know about the competence of the Voyager crew, really.

They're worse than a poorly-maintained entertainment suite run by a bartender who loves nothing more than cutting corners, and worse than the ship that was still using the tech when it was basically a prototype.
And keep in mind said holosuite effectively managed to run for while thanks to a somewhat empty headed mechanic fixing it with a spatula, while Janeway's people can't even make the power of the holodeck compatible with their own ship.

That has to be illustrative of how big the contrast between the two is, when a character on DS9 outright described as an idiot in many of his appearances would still be one of the most competent people if he were to be on Voyager.
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Deledrius
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Re: TNG - The Big Goodbye

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Rom's savant side would have had him fixing every broken FTL-alternative they abandoned!
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pilight
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Re: TNG - The Big Goodbye

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Deledrius wrote: Mon Aug 02, 2021 12:00 am
pilight wrote: Sun Aug 01, 2021 8:45 pm Holodeck malfunctions are more common on Voyager than TNG, which sort of flies in the face of the idea that the tech improved. DS9 only had one (two if you count "Badda-Bing, Badda-Bang", which was only dangerous to Vic Fontaine).

Tells you everything you need to know about the competence of the Voyager crew, really.

They're worse than a poorly-maintained entertainment suite run by a bartender who loves nothing more than cutting corners, and worse than the ship that was still using the tech when it was basically a prototype.
The big difference in DS9 is that Quark doesn't give people admin privileges to design their own programs. They can only run his pre-made programs.
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Re: TNG - The Big Goodbye

Post by McAvoy »

pilight wrote: Mon Aug 02, 2021 2:48 am
Deledrius wrote: Mon Aug 02, 2021 12:00 am
pilight wrote: Sun Aug 01, 2021 8:45 pm Holodeck malfunctions are more common on Voyager than TNG, which sort of flies in the face of the idea that the tech improved. DS9 only had one (two if you count "Badda-Bing, Badda-Bang", which was only dangerous to Vic Fontaine).

Tells you everything you need to know about the competence of the Voyager crew, really.

They're worse than a poorly-maintained entertainment suite run by a bartender who loves nothing more than cutting corners, and worse than the ship that was still using the tech when it was basically a prototype.
The big difference in DS9 is that Quark doesn't give people admin privileges to design their own programs. They can only run his pre-made programs.
On the surface you seem to be right. But Worf brought his own programs from the Enterprise for example.

Unless Quark carries a huge number of programs or he acquires them for the crew like the Alamo program or the Battle of Britain, the Klingon programs that predate Worf.

And of course Bashir's James Bond programs. I can't remember if that was the same person who created Vic's program.

That one scene where they are low keying bashing Bashir in his holoprograms is still amusing to me.
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Re: TNG - The Big Goodbye

Post by RobbyB1982 »

(two if you count "Badda-Bing, Badda-Bang", which was only dangerous to Vic Fontaine
That one probably doesn't count since it was DESIGNED to do that. It was a feature, not a bug.
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clearspira
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Re: TNG - The Big Goodbye

Post by clearspira »

CrypticMirror wrote: Sun Aug 01, 2021 9:46 pm How many Holodeck gone wrong stories are there in TNG? There is this, the Moriarty one, Worf's holodeck western, and I can only other think of that one where the holodeck turns into a train. That is four, maybe five if we count the second Moriarty one which is a bit iffy to my mind. And that is over seven years of constant use, I've scalded myself more often with my kettle over a single year and that is without running the kettle 24/7.
That's a fair enough point, but what if we take the law of averages into account? Because if every holodeck that we have ever seen is going wrong half a dozen times, then that means there is a good chance that the majority of the holodecks in the galaxy are going wrong half a dozen times.

Its also worth noting that kids use these things. Imagine if Flotter were to malfunction...
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clearspira
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Re: TNG - The Big Goodbye

Post by clearspira »

Speaking of Quark's holosuite going wrong that really opens a can of Fridge Horror when you think about it.
Fondle...
Fondle...
Fondle...
*ERROR*
Clench...
Clench...
Clench...
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