Now this is an interesting concept I'd had a while back. The idea is, let's assume the Tau'ri kept using the Supergate that the Ori had left behind. There's a crisis, perhaps something with Destiny (UGH!!!) where they have to call in all their ships they have at the end of SGA, which would be the Apollo, the Daedalus, the Sun Tzu, the Odyssey, and the Hammond, IIRC. Five ships, maybe six? Well, doesn't matter. The ships head through the Supergate, only... they emerge through the Bajoran Wormhole! Perhaps the Prophets had something to do with it, who knows. The idea is that this is during the Dominion War. I'd imagine after Operation Return, who knows when else. The Romulans could be involved in the war, or they might not. The concept is simple, that they are going to need help from the Federation as a support basis in order to finagle the wormhole physics to return to their reality, which means helping them in their war in the meantime. Or the Prophets don't want them to return - maybe they're showing up to various crew members in visions to let them know this very clearly. Again, doesn't matter.
The idea is all the ships the Tau'ri have, against the Dominion forces in the Alpha Quadrant. How would the scenario go down? Think about it, all the edge the Tau'ri ships have, the Asgard knowledge core, a time-dilation field, a cloak for the Odyssey (which Priorized Daniel installed, remember), naquadah and naquadria-enhanced nukes, maybe even a ZPM depending on what the Daedalus was carrying, superior speed that will allow them to bypass all enemy fleet movements, Asgard plasma beams, railguns, and ring and beam transporters that might bypass conventional shielding based on what we've seen through Stargate (remember "Revelations" - with Anubis's enhanced shields?). The one downside they lack is the NUMBERS. Half a dozen ships against enemy FLEETS is why they'd need to ally with Starfleet and a desperate Federation would want their help. Hell, Section 31 may even sneak aboard and recreate a Replicator the way the IOA did, mistakenly thinking they can control it. Maybe unleash it on the Borg. One thing I think they'd do would be to go grab Voyager, so we're spared "Unimatrix Zero." Of course, the various other powers would want access to the technological wonders stored away aboard those ships. But imagining how the holier-than-out Federation humans would interact with basically pre-warp humans who managed to head into space among warfare situations and not wipe themselves out as a challenge to all their principles is something I just run into a block with, at least socially.
How would you see this scenario play down? It is very interesting to consider! Would the Borg launch a new invasion to assimilate the technical secrets of the 304s? Would the Cardassians become even more uncertain about the Dominion alliance? I imagine Teal'c would consider the Founders very similar to the Goa'uld and want to inspire a rebellion among the Jem'Hadar, possibly, lol. Please tell me what you think!
The Tau'ri in Star Trek, Height of the Dominion War
- Yukaphile
- Overlord
- Posts: 8778
- Joined: Thu Apr 06, 2017 8:14 am
- Location: Rabid Posting World
- Contact:
The Tau'ri in Star Trek, Height of the Dominion War
"A culture's teachings - and more importantly, the nature of its people - achieve definition in conflict. They find themselves, or find themselves lacking."
— Kreia, Knights of the Old Republic 2: The Sith Lords
— Kreia, Knights of the Old Republic 2: The Sith Lords
Re: The Tau'ri in Star Trek, Height of the Dominion War
The only obvious advantage is that FTL drive. Everything else is more or less comparable to Trek tech.
Though the Asgard beaming tech appears to be superior to Trek since they don't need a dedicated room for it.
At best the Tauri fleet could do some effective hit and run attacks.
Though the Asgard beaming tech appears to be superior to Trek since they don't need a dedicated room for it.
At best the Tauri fleet could do some effective hit and run attacks.
I got nothing to say here.
- Madner Kami
- Captain
- Posts: 4056
- Joined: Sun Mar 05, 2017 2:35 pm
Re: The Tau'ri in Star Trek, Height of the Dominion War
The only weaponry of Tau'Ri ships of that era which are a threat, are the Asgard Beams. Mass drivers and missiles are a non-issue for any Starfleet ships. It stands to reason, that ST shield technology is superior or is at least at the same level. Outside of superior mobility, I see a distinct lack of workable advantages.
"If you get shot up by an A6M Reisen and your plane splits into pieces - does that mean it's divided by Zero?
- xoxSAUERKRAUTxox
- xoxSAUERKRAUTxox
- Yukaphile
- Overlord
- Posts: 8778
- Joined: Thu Apr 06, 2017 8:14 am
- Location: Rabid Posting World
- Contact:
Re: The Tau'ri in Star Trek, Height of the Dominion War
That time-dilation field is unlike anything we've seen in Star Trek. Just pop all around anywhere during fleet battles, but it IS still one ship, hence the numbers game doesn't favor them.
"A culture's teachings - and more importantly, the nature of its people - achieve definition in conflict. They find themselves, or find themselves lacking."
— Kreia, Knights of the Old Republic 2: The Sith Lords
— Kreia, Knights of the Old Republic 2: The Sith Lords
- Madner Kami
- Captain
- Posts: 4056
- Joined: Sun Mar 05, 2017 2:35 pm
Re: The Tau'ri in Star Trek, Height of the Dominion War
That device works exactly once, then the Federation begins mass-producing and upscaling the emergency transporter armbands with specially tuned subspace emitters, which induce a subspace isolation field via their phase discriminators, allowing the wearer or any device protected by such a field, to basically ignore any time-shennenigans due to essentially being out of phase with time.
ST: TNG - Season 6, Episode 25 - "Timescape"
ST: TNG - Season 6, Episode 25 - "Timescape"
"If you get shot up by an A6M Reisen and your plane splits into pieces - does that mean it's divided by Zero?
- xoxSAUERKRAUTxox
- xoxSAUERKRAUTxox
- Yukaphile
- Overlord
- Posts: 8778
- Joined: Thu Apr 06, 2017 8:14 am
- Location: Rabid Posting World
- Contact:
Re: The Tau'ri in Star Trek, Height of the Dominion War
Yes, because space-time does not work that way. Again, Federation at their peak have magic technology they don't use 90% of the time. I'm going with the DS9 take on them.
"A culture's teachings - and more importantly, the nature of its people - achieve definition in conflict. They find themselves, or find themselves lacking."
— Kreia, Knights of the Old Republic 2: The Sith Lords
— Kreia, Knights of the Old Republic 2: The Sith Lords
- Madner Kami
- Captain
- Posts: 4056
- Joined: Sun Mar 05, 2017 2:35 pm
Re: The Tau'ri in Star Trek, Height of the Dominion War
Neither does SG-tech. You can't have your cake and eat it too.
"If you get shot up by an A6M Reisen and your plane splits into pieces - does that mean it's divided by Zero?
- xoxSAUERKRAUTxox
- xoxSAUERKRAUTxox
Re: The Tau'ri in Star Trek, Height of the Dominion War
What magic tech? Stargate has its own magic tech too. Dakura weapon is pretty magical too. How does that work?
I got nothing to say here.
- Yukaphile
- Overlord
- Posts: 8778
- Joined: Thu Apr 06, 2017 8:14 am
- Location: Rabid Posting World
- Contact:
Re: The Tau'ri in Star Trek, Height of the Dominion War
Look at Voyager. Where magic solves their problems more times than not. Look at what I've heard about in PIC recently, for a device that scans a crime in a room's history, never seen before, NEVER to be seen again. We know this. Magic plot device of the week and butchered science thanks to Brannon Braga. Like breakdown of corpses making new elements.
"A culture's teachings - and more importantly, the nature of its people - achieve definition in conflict. They find themselves, or find themselves lacking."
— Kreia, Knights of the Old Republic 2: The Sith Lords
— Kreia, Knights of the Old Republic 2: The Sith Lords
Re: The Tau'ri in Star Trek, Height of the Dominion War
You cannot use a single example of something that happened recently in a new Trek show especially like Picard where it's literally decades past Prime Trek as magic tech. And then say it's never shown again. Picard so far has only ten episodes.Yukaphile wrote: ↑Fri Sep 10, 2021 5:04 am Look at Voyager. Where magic solves their problems more times than not. Look at what I've heard about in PIC recently, for a device that scans a crime in a room's history, never seen before, NEVER to be seen again. We know this. Magic plot device of the week and butchered science thanks to Brannon Braga. Like breakdown of corpses making new elements.
You have to be more specific in the other series like TNG, DS9 and VOY.
I got nothing to say here.