McAvoy wrote: ↑Mon Aug 01, 2022 1:57 am
Madner Kami wrote: ↑Sat Jul 30, 2022 6:29 pm
clearspira wrote: ↑Sat Jul 30, 2022 6:03 pm
I gotta say, the TNG/DS9 Warbird has always looked terrible to me.
All of that empty space is just so wasteful. And it does that thing that they did with the Cardassian warship of just having one gun on the front. Maybe that's why the Federation is so powerful in-universe what with their ability to... fire in multiple directions.
Say what you like about Nemesis, its prop and ship design is some of the best we've ever seen.
Much of that is budget-related or terrible communication with the art-departement. Or the departement not giving a damn in regards to the directions given. You got multiple occasions where even the hero-ships do stupid stuff from stupid locations and the D'Deridex suffered from exactly that. This opening? Not a torpedo-ramp or a beam- or bolt-emitter at all. Canonically, that is the ship's main deflector... You know where the actual beam weaponry was supposed to come from? It's eyes. Yes, you read that right, it's "eyes". See these nobs, located on both sides of the "head"?
Those. Pictures like these are much more accurate to what it was supposed to look like:
Also, that huge empty, aka negative space, that's actually kind of a "cargo-compartement", for lack of a better word. The ship was designed by the serie's designers, to be modular and that negative space was where those modules were supposed to go, similar to the "rollbar" on the Miranda or the "backpack" of the Nebulas. It just ended up never being used and becoming kinda iconic the way it was. Gawd, I'm such a nerd.
I do agree though, that the Valdore/Norexan is a massive visual upgrade, not in the least thanks to it's visual agility and the natural movement and mobility that both these and the Souvereign bring to the classically rather stiff fights of Star Trek. The way they swoop into the fight is just so tremendously eye-pleasing and justifies their "warbird"-moniker like nothing before.
One of the issues that we have with Romulan ships and Klingon ships is that a winged ship with a head jutting well forward is common between the two. Never mind majority of their ships green.
I never minded the Romulan Warbird. Yes the ship is huge with too much empty space. Not even sure if those two halves are habitable either.
My head cannon for those ships is that it was done for intimidationand also needed it for the quantum singularity core it uses. Kinda would have been cool if SFX was up to the task of showing such a thing in the middle of the vessel.
Fans early on did make a ship where the bottom half was removed. It does look better without it too. IMO. But I get it, at the time going for a double hull ship would make it look unique in TNG.
Romulans always seemed like a paper tiger. Like they were the lesser of three powers.
Haha, even more indepth nerd-knowledge incoming:
Classic TOS, only one klingon ship appears on-screen, the D7/K'Tinga. Also, only one romulan ship appears, the Bird-of-Prey. They also reuse D7s for romulan-ships by painting the bird-motif onto the lower hull, just like the Bird-of-Prey had.
Movies come. The Motion Picture recycles/updates the D7 to the K'Tinga. Search for Spock comes along. A ship is designed for the main antagonist. It carries a bird-theme. It will be called the Bird-of-Prey. And then the executives decides that the main antagonist will be changed to a Klingon, rather than *drumroll*
a Romulan. Yes, you read that right. The Bird of Prey, the only green ship with a feather-desgin on it's wings in the Klingon Fleet, is actually a romulan ship.
Oh and as for:
I never minded the Romulan Warbird. Yes the ship is huge with too much empty space. Not even sure if those two halves are habitable either.
When they started to develop models for Star Trek (TOS) the designers set up some very basic rules, which the canon largely adhered to (with a surprisingly low amount of deviation in hindsight, as it basically took till DS9 that we saw the first hero-ship breaking the rules). One of those rules was, that there needs to be line-of-sight between the warp-nacelles (originally nacelles always needed to appear in pairs, but they deviated from that fairly early on in beta canon). Keeping that in mind, when the D'Deridex was designed, this was still a basically unbroken maxim, hence the design as is (plus the multi-mission thing I mentioned earlier).
A hell of a lot of thought went into the ships of Star Trek and whenever something appears to be wierd or "off", then there's a good reason for that oddity, which usually just got lost between design and final execution.
"If you get shot up by an A6M Reisen and your plane splits into pieces - does that mean it's divided by Zero?
- xoxSAUERKRAUTxox