Durandal_1707 wrote:^ Yeah, I mean, doing long-distance communication via katra is too much to swallow but not, y'know, raising the dead?
Well, it was more the magic Genesis technology that raised the dead. It took Spock's corpse and somehow created a young Spock that rapidly aged up. When you've got a tool that seems limited, it makes sense why they're not using it all the time for every problem. Star Trek III also had Genesis fail, to explain why we never saw it used for its intended purpose over the following years.
People will call it out not just because it's a new series. Chuck went in-depth into why the implications of casual time travel in The Voyage Home were series breaking. The magic blood in Into Darkness was world-breaking, as bad as the universal teleported in ST: 2009. People hated the Prophets for seeming like a cheap cop-out to serious problems in Dominion war arc, and hated the way Borg nanoprobes solved every conceivable problem on Voyager. Breaking the established rules, or introducing something that has submersion-breaking implications, is always going to be a problem.