VOY - Alice

This forum is for discussing Chuck's videos as they are publicly released. And for bashing Neelix, but that's just repeating what I already said.
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hammerofglass
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Re: VOY - Alice

Post by hammerofglass »

This one really seems like it should have been on TNG as a Geordi episode. It just doesn't quite work with the Voyager cast.
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Re: VOY - Alice

Post by Fianna »

Based on everyone's reactions, seems like Chuck hit the nail on the head with the label "processed fun substitute".
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Re: VOY - Alice

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This is another episode that has elements I would have liked to be a reoccurring thing in the series.
The drive to get materials and resources that they can fix up or make do with, wheeling and dealing with aliens who have alternative motives, and a bad guy who has a reflective element to the heroes (get home).
If the series had stronger continuity (the need to replace lost materials, shuttle craft, etc) then this episode would have been one of many like it and ironically... would have been even more forgettable in the sense that it didn't stand apart.
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CrypticMirror
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Re: VOY - Alice

Post by CrypticMirror »

Rocketboy1313 wrote: Sun Oct 20, 2019 8:27 am This is another episode that has elements I would have liked to be a reoccurring thing in the series.
The drive to get materials and resources that they can fix up or make do with, wheeling and dealing with aliens who have alternative motives, and a bad guy who has a reflective element to the heroes (get home).
If the series had stronger continuity (the need to replace lost materials, shuttle craft, etc) then this episode would have been one of many like it and ironically... would have been even more forgettable in the sense that it didn't stand apart.
I agree, and not just having to trade and replace materials but crew too. Honestly, every dock that Voyager pulled into they ought to have been posting "crew wanted" posters and having a regular turn over of people signing on; sometimes just for a few short trips and sometimes for longer. Crew staffing, and I'm not just talking about the Maquis non-issue, ought always have been a source of tension in Voyager. They did sorta lean into it a bit towards the end with Icheb and Seven, but only slightly. I guess the early meeting with Neelix put them off in case they got another him. Damn Neelix. Chuck was right, Voyager was where potential went to die; they had so much of it but were so timorous about developing it.
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Re: VOY - Alice

Post by clearspira »

CrypticMirror wrote: Sun Oct 20, 2019 2:54 pm
Rocketboy1313 wrote: Sun Oct 20, 2019 8:27 am This is another episode that has elements I would have liked to be a reoccurring thing in the series.
The drive to get materials and resources that they can fix up or make do with, wheeling and dealing with aliens who have alternative motives, and a bad guy who has a reflective element to the heroes (get home).
If the series had stronger continuity (the need to replace lost materials, shuttle craft, etc) then this episode would have been one of many like it and ironically... would have been even more forgettable in the sense that it didn't stand apart.
I agree, and not just having to trade and replace materials but crew too. Honestly, every dock that Voyager pulled into they ought to have been posting "crew wanted" posters and having a regular turn over of people signing on; sometimes just for a few short trips and sometimes for longer. Crew staffing, and I'm not just talking about the Maquis non-issue, ought always have been a source of tension in Voyager. They did sorta lean into it a bit towards the end with Icheb and Seven, but only slightly. I guess the early meeting with Neelix put them off in case they got another him. Damn Neelix. Chuck was right, Voyager was where potential went to die; they had so much of it but were so timorous about developing it.
Am I alone in saying that I would love a Voyager reboot?
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Re: VOY - Alice

Post by King Green »

I think its better to believe that why Alice the Space-Craft lusted after Tom was probably Tom is the reincarnation of Kirk, the man's dick is a magnet to anything resembling female. More proven why Kirk's lust is basically multi_versal to the idea of female.
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Re: VOY - Alice

Post by Durandal_1707 »

CrypticMirror wrote: Sun Oct 20, 2019 2:54 pm
Rocketboy1313 wrote: Sun Oct 20, 2019 8:27 am This is another episode that has elements I would have liked to be a reoccurring thing in the series.
The drive to get materials and resources that they can fix up or make do with, wheeling and dealing with aliens who have alternative motives, and a bad guy who has a reflective element to the heroes (get home).
If the series had stronger continuity (the need to replace lost materials, shuttle craft, etc) then this episode would have been one of many like it and ironically... would have been even more forgettable in the sense that it didn't stand apart.
I agree, and not just having to trade and replace materials but crew too. Honestly, every dock that Voyager pulled into they ought to have been posting "crew wanted" posters and having a regular turn over of people signing on; sometimes just for a few short trips and sometimes for longer. Crew staffing, and I'm not just talking about the Maquis non-issue, ought always have been a source of tension in Voyager. They did sorta lean into it a bit towards the end with Icheb and Seven, but only slightly. I guess the early meeting with Neelix put them off in case they got another him. Damn Neelix. Chuck was right, Voyager was where potential went to die; they had so much of it but were so timorous about developing it.
The one problem with alien crew staffing is; who'd want to join a strange ship full of total strangers on a one-way trip to some faraway planet no one's ever heard of, never to see their loved ones again?

And as I write that, the answer is clear; Refugees. Maybe some with shady motives, or a checkered past that they're trying to escape from... we could've ended up with a Garak-type character if they'd done this.

Dammit, now I'm pissed off.
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Re: VOY - Alice

Post by clearspira »

Durandal_1707 wrote: Sun Oct 20, 2019 4:39 pm
CrypticMirror wrote: Sun Oct 20, 2019 2:54 pm
Rocketboy1313 wrote: Sun Oct 20, 2019 8:27 am This is another episode that has elements I would have liked to be a reoccurring thing in the series.
The drive to get materials and resources that they can fix up or make do with, wheeling and dealing with aliens who have alternative motives, and a bad guy who has a reflective element to the heroes (get home).
If the series had stronger continuity (the need to replace lost materials, shuttle craft, etc) then this episode would have been one of many like it and ironically... would have been even more forgettable in the sense that it didn't stand apart.
I agree, and not just having to trade and replace materials but crew too. Honestly, every dock that Voyager pulled into they ought to have been posting "crew wanted" posters and having a regular turn over of people signing on; sometimes just for a few short trips and sometimes for longer. Crew staffing, and I'm not just talking about the Maquis non-issue, ought always have been a source of tension in Voyager. They did sorta lean into it a bit towards the end with Icheb and Seven, but only slightly. I guess the early meeting with Neelix put them off in case they got another him. Damn Neelix. Chuck was right, Voyager was where potential went to die; they had so much of it but were so timorous about developing it.
The one problem with alien crew staffing is; who'd want to join a strange ship full of total strangers on a one-way trip to some faraway planet no one's ever heard of, never to see their loved ones again?

And as I write that, the answer is clear; Refugees. Maybe some with shady motives, or a checkered past that they're trying to escape from... we could've ended up with a Garak-type character if they'd done this.

Dammit, now I'm pissed off.
Neelix on paper is exactly this.
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Re: VOY - Alice

Post by Fianna »

Also, a lot would probably treat it like hitchhiking: if someone's driving from Seattle to Orlando, and you want to go from Salt Lake City to New Orleans, they can probably drive you a good portion of the way, so long as you're willing to chip in gas money.

Y'know, Voyager having to turn itself partially into a transportation service, and having to worry about things like customer satisfaction . . . that could have been fun.
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Re: VOY - Alice

Post by Rocketboy1313 »

Durandal_1707 wrote: Sun Oct 20, 2019 4:39 pm The one problem with alien crew staffing is; who'd want to join a strange ship full of total strangers on a one-way trip to some faraway planet no one's ever heard of, never to see their loved ones again?

And as I write that, the answer is clear; Refugees. Maybe some with shady motives, or a checkered past that they're trying to escape from... we could've ended up with a Garak-type character if they'd done this.

Dammit, now I'm pissed off.
I wish there had been a flotilla of ships that Voyager was the leader of.
Picture the outside of the Caretaker's array, there are ships from all over the galaxy, for exploration, resource extraction, war, and colonization. Thousands of people all taken from their homes, all of them pointing fingers and guns at one another, and freaking out... Then the Federation shows up.

The Captain of Voyager (not Janeway) has to whip together a makeshift alliance to combat the Caretaker. Who else is there? A klingon ship that is all about blowing it up, Romulans who have already put together their own micro-fleet, cardassians, ferengi, and a dominion ship with a Jeffry Combs. All the fun stuff you like from the Alpha Quadrant in fun size single servings.

Literally anything! Introduce a dozen aliens you plan to have show up over the course of the series!

Have them fight the caretaker, the array is destroyed, killing the Captain, and Janeway has to take over and pulls in Maquis ex-starfleet crew members from other badly damaged/short range ship to fill out her ranks. Now you have an upset paradigm, numerous resources, and a mission, "Put aside the bullshit, and get home".

Then as they cruise thru the galaxy ships are lost, crews have to integrate, the pick up new ships and materials, they are a freebooting navy with Voyager as a Federation representative... but not one that can veto everyone else, if the other species want to violate the prime detective then they can and it causes friction!

No resetting things, just limit the big paradigm shifts to two hour season finals and mid season TV movies.
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