Sfdebris fallout 3

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Riedquat
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Re: Sfdebris fallout 3

Post by Riedquat »

PapaPalpatine wrote: Sat Nov 28, 2020 2:59 am "No one comes in, no one goes out."

Overlooking the Overseer's hypocrisy and duplicity involving Butch, the Tunnel Snakes and the settlement for the moment, it's a mistake to absolutely forbid anyone from leaving. If someone's discontented with life in the relative safety of the Vault, especially if they're someone who's likely to become a troublemaker if forced to stay, the smart thing to do is tell them, "The exit's that way if you're in that much of a hurry to leave, just do the rest of us a favor and don't let the radiation in on your way out."
The effects of keeping them stuck in is probably what Vault-Tec wanted to happen.
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Re: Sfdebris fallout 3

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I think its worth noting that Vault 101 is one of the few Vaults that actually worked. 200 years later and they are still going. There are definitely worse places to be in the Fallout universe.

What is everyone's opinion on the Enclave? Personally, I think trying to make them evil suffers from a failure of writing as they seem to want exactly what the Brotherhood want - especially with Fallout 4 hindsight - and that is to control the Wasteland using the purifier. Even Eden's plan of trying to wipe out ''the impure'' in the Wasteland is not a bad idea. Its morally assholeish obviously, but ''the impure'' in this context refers to monstrous freaks of nature such as Super Mutants that rip out your innards to make gore bags with. Humanity cannot restart if it isn't at the top of the food chain any more.
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Re: Sfdebris fallout 3

Post by TGLS »

clearspira wrote: Sun Nov 29, 2020 12:27 am ''the impure'' in this context refers to monstrous freaks of nature such as Super Mutants
It also happens to include nearly everyone else in the wasteland, including the player character.
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Keyser94
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Re: Sfdebris fallout 3

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If you wanted to be sold out to the Fallout universe, you could have played New Vegas instead of 3, that is an indirect sequel of the two first games made by Obsidian, side quest wise, Fallout 3 is great, but the main story is basically the repetition of the first Fallout game, also the fact that they recycled the Enclave for no apparent reason when those guys were defeated in Fallout 2.

And let not speak that most people use mods to skip the whole intro quests, because is that tedious, and the final questions are hard as the beginner level of Driver, is just tedious, also for some apparent reason the Brotherhood of Steel are the good guys in this game, when in Fallout 1, 2 and New Vegas their motivations are more in shades of grey, and Bethesda market this faction to oblivion retconing many times their own games to fit them in.
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Re: Sfdebris fallout 3

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Rocketboy1313 wrote: Sat Nov 28, 2020 11:20 pmI like that idea, but I wish there were more divergence in the plot.

It is the same complaint I have for Skyrim, "why can't I side with the Necromancer Queen's ghost in Wolfskull Cave?" except here it is, "Why can't I throw in with the Enclave early on and just work with them instead of the Brotherhood?"

I wanted there to be more options. I am big on New Vegas, and the idea that the Enclave is just "the Bad Guys" is lame, especially where they are introduced. They needed to establish them earlier.
It is strange that it isn't an option since they have the option of helping Mr. Burke nuke Megaton. I feel like they were locked into the ending of the "Lone Wanderer sacrifices themselves" (which was previous to ME3 -- the LEAST POPULAR ENDING OF ALL TIME in video games) that they got really annoyed at everyone who wanted to diverge from that in some respect.

Part of it was probably time but I really feel like if they had added the option of joining Colonel Autumn to destroy the BOS at the Pentagon that they would have been better received.

Broken Steel fixed a lot of my problems with the game, though, even if the evil ending is "Betray the BOS only after you've blown up the Enclave."
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Re: Sfdebris fallout 3

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Keyser94 wrote: Sun Nov 29, 2020 2:11 am If you wanted to be sold out to the Fallout universe, you could have played New Vegas instead of 3, that is an indirect sequel of the two first games made by Obsidian, side quest wise, Fallout 3 is great, but the main story is basically the repetition of the first Fallout game, also the fact that they recycled the Enclave for no apparent reason when those guys were defeated in Fallout 2.
Eh, that's basically the point. Fallout 3 is a retelling(ish) of Fallout 1 and 2 and introduces all the previous factions. If you're going to buy a franchise then you'll want to include all the things people liked about it. If you're just going to make new ones, make RADIOACTIVE and create your own onstead.
And let not speak that most people use mods to skip the whole intro quests, because is that tedious, and the final questions are hard as the beginner level of Driver, is just tedious, also for some apparent reason the Brotherhood of Steel are the good guys in this game, when in Fallout 1, 2 and New Vegas their motivations are more in shades of grey, and Bethesda market this faction to oblivion retconing many times their own games to fit them in.
Interplay also did this and made the Brotherhood of Steel the protagonists of TACTICS and that horrible first person shooter. Bethesda didn't make them good guys.

Indeed, I feel like people don't give the game much credit with the BOS. If you actually stop and talk to everyone and learn the lore, it establishes Elder Lyons is a renegade BoS member and that half of his men deserted to become the Outcasts. Some people complained the Outcasts were the "real" BOS but the irony is that according to the BoS codex, even though they were following the ideology, they don't have a right to rebel.

You obey your Elder until you have the votes to remove him and because they didn't, they were traitors. That's what happened in New Vegas when they followed Elder Elijah until enough of his supporters died to his suidical leadership that they could replace him.
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Re: Sfdebris fallout 3

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Keyser94 wrote: Sun Nov 29, 2020 2:11 am If you wanted to be sold out to the Fallout universe, you could have played New Vegas instead of 3, that is an indirect sequel of the two first games made by Obsidian, side quest wise, Fallout 3 is great, but the main story is basically the repetition of the first Fallout game, also the fact that they recycled the Enclave for no apparent reason when those guys were defeated in Fallout 2.

And let not speak that most people use mods to skip the whole intro quests, because is that tedious, and the final questions are hard as the beginner level of Driver, is just tedious, also for some apparent reason the Brotherhood of Steel are the good guys in this game, when in Fallout 1, 2 and New Vegas their motivations are more in shades of grey, and Bethesda market this faction to oblivion retconing many times their own games to fit them in.
I suspect that new vegas is coming, but he's doing fallout 3 first for 2 reasons.
1. Because it was released first
2. Because he can then show how much better new vegas is by contrasting it with 3
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Re: Sfdebris fallout 3

Post by CharlesPhipps »

clearspira wrote: Sun Nov 29, 2020 12:27 am I think its worth noting that Vault 101 is one of the few Vaults that actually worked. 200 years later and they are still going. There are definitely worse places to be in the Fallout universe.

What is everyone's opinion on the Enclave? Personally, I think trying to make them evil suffers from a failure of writing as they seem to want exactly what the Brotherhood want - especially with Fallout 4 hindsight - and that is to control the Wasteland using the purifier. Even Eden's plan of trying to wipe out ''the impure'' in the Wasteland is not a bad idea. Its morally assholeish obviously, but ''the impure'' in this context refers to monstrous freaks of nature such as Super Mutants that rip out your innards to make gore bags with. Humanity cannot restart if it isn't at the top of the food chain any more.
No, it means anyone who is mutated in the slightest way, which means everyone but the Enclave. It also is a stupid evil plan because it means killing everything they could possibly eat since flora and fauna are all mutated as well. Even then, they're a fascist government and should be wiped out for that reason alone.

Mind you, the Brotherhood of Steel ended up becoming the Enclave-Lite so it was all a pointless waste of effort in the end. The Lone Wanderer ended up handing the Purifier to someone who used it the exact same way Autumn wanted to try to establish a Pax Steel.
Last edited by CharlesPhipps on Sun Nov 29, 2020 2:32 am, edited 1 time in total.
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Re: Sfdebris fallout 3

Post by CharlesPhipps »

drewder wrote: Sun Nov 29, 2020 2:25 am
Keyser94 wrote: Sun Nov 29, 2020 2:11 am If you wanted to be sold out to the Fallout universe, you could have played New Vegas instead of 3, that is an indirect sequel of the two first games made by Obsidian, side quest wise, Fallout 3 is great, but the main story is basically the repetition of the first Fallout game, also the fact that they recycled the Enclave for no apparent reason when those guys were defeated in Fallout 2.

And let not speak that most people use mods to skip the whole intro quests, because is that tedious, and the final questions are hard as the beginner level of Driver, is just tedious, also for some apparent reason the Brotherhood of Steel are the good guys in this game, when in Fallout 1, 2 and New Vegas their motivations are more in shades of grey, and Bethesda market this faction to oblivion retconing many times their own games to fit them in.
I suspect that new vegas is coming, but he's doing fallout 3 first for 2 reasons.
1. Because it was released first
2. Because he can then show how much better new vegas is by contrasting it with 3
He loves both games. Which is weird because most people who picked up New Vegas did so because they liked Fallout 3.
Keyser94
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Re: Sfdebris fallout 3

Post by Keyser94 »

CharlesPhipps wrote: Sun Nov 29, 2020 2:17 am
Keyser94 wrote: Sun Nov 29, 2020 2:11 am If you wanted to be sold out to the Fallout universe, you could have played New Vegas instead of 3, that is an indirect sequel of the two first games made by Obsidian, side quest wise, Fallout 3 is great, but the main story is basically the repetition of the first Fallout game, also the fact that they recycled the Enclave for no apparent reason when those guys were defeated in Fallout 2.
Eh, that's basically the point. Fallout 3 is a retelling(ish) of Fallout 1 and 2 and introduces all the previous factions. If you're going to buy a franchise then you'll want to include all the things people liked about it. If you're just going to make new ones, make RADIOACTIVE and create your own onstead.
And let not speak that most people use mods to skip the whole intro quests, because is that tedious, and the final questions are hard as the beginner level of Driver, is just tedious, also for some apparent reason the Brotherhood of Steel are the good guys in this game, when in Fallout 1, 2 and New Vegas their motivations are more in shades of grey, and Bethesda market this faction to oblivion retconing many times their own games to fit them in.
Interplay also did this and made the Brotherhood of Steel the protagonists of TACTICS and that horrible first person shooter. Bethesda didn't make them good guys.

Indeed, I feel like people don't give the game much credit with the BOS. If you actually stop and talk to everyone and learn the lore, it establishes Elder Lyons is a renegade BoS member and that half of his men deserted to become the Outcasts. Some people complained the Outcasts were the "real" BOS but the irony is that according to the BoS codex, even though they were following the ideology, they don't have a right to rebel.

You obey your Elder until you have the votes to remove him and because they didn't, they were traitors. That's what happened in New Vegas when they followed Elder Elijah until enough of his supporters died to his suidical leadership that they could replace him.
Not it inst, is a very lazy way to do games, not take me wrong, I love the Elder Scrolls, I played the three games, even that mostly play Skyrim because their Werewolfs, Vampire and castle mods, that actually make the game way more difficult to play (specially if you play as a vampire), but they totally butcher the lore of Fallout, I really followed closely the lore this game, until Fallout 4 come out, another Bethesda game were the main quest is very bad, but the side quest and the factions are great, even ones again, they forced the Brotherhood of Steel in this game, and the leader is a zealot as Elijah, and let not speak of the dialogue wheel, at least Bioware did it better.

They were so lazy that they not even had the imagination of coming up with a new antagonist like in New Vegas, even that were many of those in New Vegas, not only the Legion, also Robert House, that basically wanted to privatise the Mohave, and make the lives of struggling people even more harder than it was, the whole "revisiting" the factions seems more a talking point of the PR of Bethesda, for to excuse their lazyness.
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