Going to note that Power Armor is limited to the amount of bodies you can put them in. The Brotherhood of Steel, even the Capital Wasteland branch, has....recruitment issues. These recruitment issues are due to their dogma, and their clear focus on maintaining their technology, not really implementing and advancing their technology, and not allowing peaceful advancement of other technologies by other settlements/factions/organizations. If we take their advancement into the Commonwealth as any indication, their entire logistics chain is down to, "We rob these local settlements of their food at gunpoint to feed ourselves."Nealithi wrote: ↑Fri Dec 11, 2020 2:51 pmWell I see the power armour differently. They have many of the same uses as tanks. Sure there are counters to power armour. There are counters to tanks too. We still use them. But with power armour you can room to room clear a building, trench, or tunnel that a conventional tank simply can't fit inside. And coupled with a relatively light vertibird you have unparalleled rapid response you would not get with tanks alone.clearspira wrote: ↑Fri Dec 11, 2020 11:14 am I think the NCR is probably the most powerful faction in Fallout for this reason alone. Sure, it would be a massive war if the Fallout 4 Capital Wasteland Brotherhood went against them, but I think its their industrial capability that probably would seal the deal on an NCR victory. Laser rifles are cool and all, but you can make 50 service rifles for each one. Power armour is cool and all, but they're not invincible. I once saw a question on Quora note that in real life, power armour would make a great addition to a team but it would hardly be a one man army like it is implied in this game as any modern anti-tank rocket launcher or anti-material rifle would go straight through the thing. In real life it would be used like we are currently planning to use power armour in real life - allowing the user to carry more weapons and equipment for longer distances.
The only stumbling block is Liberty prime, but again, IRL it simply would not be the powerhouse it is portrayed as in game. The thing would have to reload for starters.
As for Liberty Prime? He may be tough but he is neither invincible nor totally under control. Now I have not seen him deployed in FO3 yet. But I have seen him in FO4. And there he knew Boston landmarks to salute, while trying to save Anchorage Alaska. So his programming is badly hacked together. He kills a few mutants. Nothing the BoS hasn't done with a vertibird. Then it digs a tunnel so the power armour can get inside.
That's going to make controlling any sort of large territory tricky, just due to manpower issues alone.
The NCR, while having problems with their Robber Baron style Brahmin Barons having a stranglehold on the NCR Congress and economy, their logistics are quite good in that they are expanding in all directions while improving the land they pass. The Powder Gangers, for instance, are convicted NCR prisoners working to rebuild the railroad connecting California to Nevada, in addition to their work to improve agriculture, electricity, and irrigation throughout the land. While the Brotherhood has the Prydwen, it is one of a kind and makes the Brotherhood utterly reliant on her, with no real support chain if that gets damaged or destroyed.
Though, considering both sides would have to go through the Legion before even meeting each other, I think their eventual conflict would be decades or even a century after the events of New Vegas. Time that the NCR can use to it's favor, while the Brotherhood would need a serious change in leadership to adapt to it.