Jonathan101 wrote: ↑Sat Aug 24, 2019 7:37 pm
They are more like comics, or James Bond films. You can pick a book at random and just dive in at the middle. Yes, some stuff will be confusing, but they are pretty formulaic and no major characters ever seem to die, so it isn't too hard to follow what is going on most of the time.
Some of the later books, like Going Postal, do have chapter breaks, even though most of the ones prior do not, which might be what you are talking about there being "no breaks".
I'd say that you do want to read a given subseries in order, since they feature the same main characters and do retain their basic character evolutions from book to book, but that still means there's lots of jumping-on points.
Coulor of Magic is the start of the Rincewind stories. I've actually only ever read Interesting Times from him, and as a stand alone it was... okay, but definitely lost something.
Witches starts with Equal Rites, which is okay, but all other Witches books are much better.
The Tiffany Aching books are a sort of spinoff from Witches, but read fine unto themselves. They're also kinda YA books and breezier than most. First one there is Wee Free Men.
The usual recommendation for a first subseries is the Watch, which starts with Guards, Guards! and is probably the best first book for introducing its core cast.
The Death subseries is very, very good, but kinda vaguely assumes you've read at least one other Discworld book to have a sense for how Death "normally" operates. It starts with Reaper Man, and also includes Hogfather which also got a miniseries that Chuck has covered if you want something you've been introduced to.
Way later than the rest are the Moist books, starting with Going Postal. There's a LOT of easter eggs for people who've read a lot of discworld, especially the Watch books, but it's an alright place to join.
There are however a handful of truly stand alone books, and my personal recommendation for a jumping on point is one of those, Small Gods. It gives you a good sense for some of the "rules" of Discworld as a setting, while also being a very good primer on whether or not you'll jive with most of Pratchett's work.