People aren't wowed by special effects these days. Anything is assumed to be possible so it loses its sense of impressiveness, and therefore it's rather harder to sell a film based on its effects. Do them badly and people will notice, do them well and you've just broken even. Therefore the temptation to go overboard with them in the most implausible sense should be lessened. I liked the battle scenes in Rogue One for that reason, they felt like what would've been done in the 70s had it been possible but without showing off "look at what we can do!", and therefore looks far more convincing as a result.Yukaphile wrote: ↑Sat Dec 08, 2018 9:38 pm The real reason, of course, is lazy scripting supplemented by cheap and overexpansive CGI. Now you can really sell superhuman effects in the way Lucas probably wanted to back in the 1970s, confirmed by the prequels, so... there you go. As a result of this lazy environment, I don't think a lot of writers these days really think through these shortcomings.
Mind you I've been saying things along those lines for years now and they still crank out the over-the-top CGI for the sake of it.